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Kultivate Changes!

Due to an increasing real life work schedule and responsibilities for myself and Eleseren, the following changes are to be implemented at Kultivate:

-Starting with our November issue, all issues will be published on the 15th of each month

-The Edge Gallery will become The Edge Gallery of black and white imagery 

-With The Edge Gallery change, the Bailywick Gallery will be phased out

-The Red Gallery will relocate to the main Kultivate Sim

-We will have Steampunk Art Mondays with DJ Gabrielle Riel every third Thursday of the month at Ristorante Ivanna (our on sim restaurant)

-We will streamline our gallery applications and have just one main application where you can submit to participate in all our gallery exhibitions

-Our annual art shows are still on, with our Spring 2018 juried and non juried art show taking place in the spring

-The EVA Project and The Edge are still a go, the next show has been pushed to January, more info coming soon

-Due to fundraising for Team Diabetes from October to December, regularly gallery exhibitions are suspended, apart from our annual Winter Art Show

-We will send out a call for photo essay contributors soon, look for info on our sites and blogs

Please feel free to contact us via the contact form if you have any questions or comments. We would like to thank everyone for their support.

Participate in Kultivate Magazine’s December 2017 Issue!

You can participate in our Kultivate December 2017 issue by either submitting an image for our end of year image photo essay or by submitting a second life prediction for 2018, a new years resolution, or a holiday recipe. To submit images: https://www.flickr.com/groups/kultivateartphotography/ and to submit the other items: https://goo.gl/forms/gQUnLGVHXtDIWbY93

Image Guidelines:

-All images have to be submitted via our flickr group (url above)

-All images must be of your own intellectual property

-All images must have been taken in 2017

-Images that are offensive, contain racial or illicit material will not be published

-Only pg/g or mature/moderate images are allowed

**The deadline to submit all items is December 1, 2017**

 

Kultivate Magazine-November 2017 Edition is Now Published!

Welcome to the November 2017 issue of Kultivate Magazine! This issue will feature The Edge Stylists as they celebrate their second year in existence, the Khodovarikha sim, Animesh in Second Life, the Aspen Fall Sim, the United State of Mind Exhibition, and a photo essay by Euridice Qork. Click the cover below to view the issue:

kultivatenov17.jpg

Kultivate Magazine’s October 2017 Issue is Now Available!

Welcome to the October 2017 edition of Kultivate Magazine! This issue will feature fractal artist Gem Preiz, the Max and Lyric fundraiser, the Universe Sim, the Rock Your Rack Charity Art Show, La Maison d’Aneli, Virtual Holland Art Gallery, and photo essays by Illyra Chardin (Monochrome Art), Wicca Merlin (wicked October inspired fashion), and The Edge Stylists present their looks for October. Click on the cover below to view the issue:

Kultivate Magazine-October 17

A vision of Greenland in Second Life

Inara Pey: Living in a Modem World

Groenland Kangamiut; Inara Pey, November 2017, on Flickr Groenland Kangamiut – click any image for full size

Designed under the It All Starts With A Smile (IASWAS) banner, Groenland Kangamiut is a new region design by Kaelyn Alecto (TheNewKae). It is based on the physical world township of Kangamiut, located on a small island off the west coat of Greenland in the Davis Strait connecting Baffin Bay with the Labrador Strait.

“With its typical colourful houses, fishing harbour, ice landscapes, frosted atmosphere and the sound of the bitter wind,” Kaelyn says of the design, “We tried to be original and as realistic as possible, while keeping a small part of fantasy of course. Have fun!”

Groenland Kangamiut; Inara Pey, November 2017, on Flickr Groenland Kangamiut

The village sits nestled in the arms of an inlet, almost fjord-like in its deep cut, a single channel of water pointing the way to the open sea – presumably the Davis Strait – to the west. The shops and houses…

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Sansar Product Meeting 2017 week #46

Inara Pey: Living in a Modem World

Creator Academy: Hall of Materials – location for the Friday, November 17th, 2017 Product Meeting

The following notes are taken from the 4:00pm PST Sansar Product Meeting held on Friday, November 17th. Product Meetings are usually held every Friday at 9:30am PST and 4:00pm PST, and are open to all. There is currently no set agenda, and the meetings are a mix of voice and text. The official meeting notes are published in the week following each pair of meetings, while venues change each week, and are listed in the Meet-up Announcements. and the Sansar Atlas events section.

Unfortunately, I was unable to attend the Friday, November 17th morning meeting, hence these notes only covering the one meeting.

Store Release

The November release will, as previously noted, focus on the Sansar Store. It will include a redesign of the Store’s main page.

The Sansar design team is working on…

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Of Bears, aliens, Yankees and traditions

Inara Pey: Living in a Modem World

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home at Holly Kai Park, unless otherwise indicated.

Sunday, November 19th, 18:00: A Little bit of Pooh Bear 

Caledonia Skytower presents selections of stories by A.A. Milne about everybody’s Bear of Very Little Brain in a Magicland Storytime presentation.

Monday, November 20th 19:00: The Alien Dark

Gyro Muggins reads Diana G. Gallagher’s one science-fiction novel.

Out of the darkness of interstellar space…

The ahsin bey, a race of catlike beings determined to expand their territory, launch six vessels into deep space to search for an uninhabited world suitable for colonization.

Tahl d’jehn commands the Dan tahlni on a decades long mission to explore the Chai-te system. Studies show that Chai-te’s planets are rich in the resource…

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show 163: war of the social worlds part2

the drax files radio hour [with jo yardley]

show #163.jpg show #163

we continue to debate the war between social vr worlds that must –  according to at least one panelist – end with only one world standing!

enjoy:

on the panel: galen, xaos princess, menithal and adam frisby respectively.

more linkage below:

  • atlas hopping in “miner difficulties” made by galen and jasmine in sansar

in the sansar mine.png

  • menithal was on the show before it is always super fun!

show-148.jpg

tom comments

  • on a serious note about digital democracy which will impact vr:

  • and this is what drax is up to in his sparetime:

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A winter’s return to Aspen Fell in Second Life

Inara Pey: Living in a Modem World

Aspen Fell; Inara Pey, November 2017, on FlickrAspen Fell – click any image for full size

It’s been two years since my last visit to Aspen Fell, so when Shakespeare suggested Caitlyn and I head back and take a look and the region in its new home, I thought he had the right idea.

The region presents a setting caught between autumn’s last breath and the cold winds of winter. It is a rocky place, the majority of the region given over to a high-walled rocky U running north to south,  surrounded by cold looking waters and offshore peaks, the entire setting struck in muted browns, whites and greens by the lowering Sun (I’ll be honest, I pushed the Sun a little higher into the sky to gain a little more natural contrast).

Aspen Fell; Inara Pey, November 2017, on FlickrAspen Fell

The landing point sits on the south side of the region, at the base of the U. Facing visitors on their…

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Monday 13 November Field Trips!

The Dirty Blog of The Dirty Grind Independent Artist Community

Happy Monday everyone! If November is being dull and grey I’ve got the way to paint it with the bright colours of SL and its amazing locations and people: you can achieve this by simply following today’s field trips! Today you will have to choose a lot so if you don’t like to do that grab a coin and let it decide for you – plenty of talented artists await you 😀

Field-Trips-Nov-13.jpg

10 am Field Trip: The Vinnie Show @ Surfside!

http://maps.secondlife.com/secondlife/Crystal%20Falls/151/73/32

11 am Field Trip: Beth Odets @ Surfside!

http://maps.secondlife.com/secondlife/Crystal%20Falls/151/73/32

2 pm Field Trips: Beth Odets, Whirli Placebo

Beth Odets @ Lavender Fields!

http://maps.secondlife.com/secondlife/Feed%20A%20Smile/50/137/3522

Whirli Placebo @ Cool CATs!

http://maps.secondlife.com/secondlife/Amsterdam 2/126/189/3001

3 pm Field Trips: Suzen JueL, Twostep Spiritweaver

Suzen JueL @ Blarney Stone!

http://maps.secondlife.com/secondlife/Dublin/81/85/25

Twostep Spiritweaver @ Lavender Fields!

http://maps.secondlife.com/secondlife/Feed%20A%20Smile/50/137/3522

5 pm Field Trips: Wald Schridde, Bat Masters

Wald Schridde @ Tranquil Cafè!

http://maps.secondlife.com/secondlife/Tranquility Falls/220/121/22

Bat Masters @…

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CioTTolina’s Dum Spiro Spero in Second Life

Inara Pey: Living in a Modem World

DaphneArts: Dum Spiro Spero

Now open at DaphneArts, the gallery spaces curated by Angelika Corral and Sheldon B, is an exhibition by Second Life sculptor and personal favourite, CioTTolina Xue, in which she presents a range of her work, some of which has appeared in previous exhibitions or in her store, and all of which share a theme of hope.

Dum Spiro Spero, “While I breathe, I hope”, is widely used as a motto by families, organisations, states, military organisations, and so on.  It is regarded as a paraphrase of ideas that survive in two ancient writers, Theocritus and Cicero through such works as Letters to Atticus. For  CioTTolina, it encapsulates her outlook on life.

DaphneArts: Dum Spiro Spero

“I try to create emotions,” CioTTolina says of her work, “And send a message: hope.
I’m still not good at what I do, but I put my heart…

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Sansar events list launched on web Atlas

Inara Pey: Living in a Modem World

The new Sansar events section on the web Atlas Home tab

Following the recent deployment of the Friends release for Sansar (see my overview for more), the promised Events update has now been deployed to the web Atlas, as the first iteration of an events notification capability that the Lab intends to grow over the coming months.

For this initial deployment, the feature is – as noted – limited to the web Atlas, where it appears on the Home tab for the Atlas, located between the banner list of experiences and the Recommended Experiences (aka “Featured” experiences, as referenced in the client Atlas, and more generally by the Lab). Note that if there are no events listed, the section will not be visible in the Atlas.

The capability is currently limited to just three events at a time being displayed, as shown in the banner image at the top of…

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Hiking through Seagull Islands in Second Life

Inara Pey: Living in a Modem World

Seagull Islands

Seagull Islands is a full region designed by Balthasar Trebuchet and Angel Baxter which we happened across entirely by chance as a result of reading a group chat in-world. It offers an outdoor setting which might be seen as ideal for those wanting to capture the essence of summer vacations spent hiking through a national park – be it one in North America or the UK or Europe or elsewhere. It is also a place laid out in such a way as to feel far bigger than a single region.

As an outdoor location, there isn’t a set landing point, so for this article I’ve arbitrarily selected the little fishing wharf and warehouses located in the north-east corner of the region.  From here, the region opens out to offer several routes of exploration. To the north, for example, area couple of secluded little beaches. Behind these, across the flat grasslands…

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CLSA: flying in Second Life at L$10 a plane

Inara Pey: Living in a Modem World

Flying over the home island in the CLS Aviation P2010

Whirly Fizzle pointed me in the direction of CLS Aviation on the Marketplace after owner CaithLynnSayes introduced an across-the-board price drop for all aircraft in this modest collection to just L$10 per vehicle – the catch being that the aircraft are now sold completely unsupported. As such, they make a bargain basement opportunity for those curious about SL flying to kick-start their exposure.

There are only nine aircraft in the CLSA range, and these form a mix of vintage and light aircraft. The models are built by Helijah Bailey and scripted by Reconx86, the scripts being based on those originally developed by Cubey Terra.

Both the P2010 (shown) and the P92 have acceptable default paint options (in theory changeable via the menu), and support custom finishes. Each features touch-to-open doors

I have previously flown the Firestorm limited edition of the CLSA…

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Cats, Yankees, kings, myths and expectations

Inara Pey: Living in a Modem World

Seanchai Library

It’s time to highlight another week of storytelling in Voice by the staff and volunteers at the Seanchai Library. As always, all times SLT, and events are held at the Library’s home at Holly Kai Park, unless otherwise indicated.

Monday, November 13th 19:00: The Alien Dark

Gyro Muggins reads Diana G. Gallagher’s one science-fiction novel

Out of the darkness of interstellar space…

The ahsin bey, a race of catlike beings determined to expand their territory, launch six vessels into deep space to search for an uninhabited world suitable for colonization.

Tahl d’jehn commands the Dan tahlni on a decades long mission to explore the Chai-te system. Studies show that Chai-te’s planets are rich in the resource the ahsin bey need, but will their signal reach their home world in time to launch the colony ship. And what is Tahl to make of the startling discovery of…

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A Night to Remember in Second Life

Inara Pey: Living in a Modem World

A Night to Remember: first hall

Currently open through until the end of 2017, is A Night to Remember, created and curated by Emery Milneaux. Taking its name from the 1958 British film about the last night of RMS Titanic’s ill-fated 1912 maiden voyage across the Atlantic, it presents an interactive commemoration of that tragedy, one which originally appeared in Second Life as one of three immersive exhibitions presented at the opening of the Vordun Museum and Gallery in July 2016 (see here for more), and which has now been expanded somewhat.

The current exhibition is presented in a purpose-built museum space, complete with front entrance (the landing point) and ticket hall / lobby area sitting before the main exhibition space. This gives one the feeling of visiting an actual museum exhibition and adds depth to the installation. On passing over the threshold of the exhibition proper…

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Reminder: SL support site upgrade

Inara Pey: Living in a Modem World

Update, Wednesday, November 8th: the planned upgrade has been further delayed, until 15:00 SLT om Monday, November 13th. See here for more.

Update, Tuesday, November 7th: the planned upgrade has been postponed until Wednesday, November 8th, starting at 15:00 SLT. See here for more.

This is a reminder that the SL support site will be undergoing an upgrade commencing at 15:00 SLT on Tuesday, November 7th, 2017, and likely extending through until Wednesday, November 8th, 2017, in which the support offering will be migrated to Freshdesk.

News of the update was first announced by the Lab on Tuesday, October 31st, and I’m blogging on it now to hopefully help keep the news fresh in people’s minds.

The overall migration will be handled in two parts, the first being a migration of all open support tickets, and all those raised since the start of 2017, as the official blog…

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90-day transaction history premium benefit

Inara Pey: Living in a Modem World

On Tuesday, November 7th, Linden Lab announced their new Premium membership benefit, previously hinted at  in recent blog posts.

In short, and with immediate effect, Premium members will have access to 90 days of L$ transaction history – almost 3 times as long as Basic members, who will retain access to  32 days transaction history.

The blog post also reveals and interesting statistic – quote:

Every day, the Marketplace alone sees more than 20,000 unique buyers purchasing more than L$16,000,000 worth of goods from more than 15,000 unique sellers.

Allowing for the caveat of “more than”, with a 5% commission on all Marketplace sales, this would indicate that the Lab is generating some L$800,000 in revenue from Marketplace sales, or very approximately some US $1,123,077 per year. While approximate, this gives some idea of the contribution the Marketplace makes to the Lab’s revenue stream.

Having an extended transaction history kept…

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Gem’s Chaos in Second Life

Inara Pey: Living in a Modem World

Chaos – Gem Preiz

Chaos is the title of a new exhibition of Gem Preiz’s fractal art, now open at  The Eye art gallery, curated by Mona (MonaByte). It is an exhibition those familiar with Gems work might find surprising in terms of the visual style of the images presented.

“Confronted with the mysteries of the origins, Gem says in describing the exhibition, “And with the question of the determinism of the Nature, Man has, from Hesiod’sTheogony to the most recent mathematical theories, attempted to tame Chaos, first by naming and personifying it, then much later by putting it in equations which remain unsolved.”

Chaos – Gem Preiz

And so it is that we are presented with twelve images which are raw in nature,  very different to the sweeping vistas of fractally generated architecture, landscapes and deep space scenes we are perhaps more familiar with seeing.  Instead, these images…

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Route 2 ~ Epione to Emmelia, Heterocera

Million Happy Endings

Having finished a series of posts focused on the virtual infrastructure of Route 10 in Jeogeot about a month ago, I am resuming on Route 2 in Epione on Heterocera.

I am beginning where Route 2 meets Mock Heather Road. These photos were taken about a month ago so I am checking the route again to make sure that no huge craters or other disasters have happened to make the area unrecognizable.

Moving from Epione to Siona, I discover that the wonderful land that was for sale last month has been sold but there is a security orb.

That is wonderful Drongolia shown in the background.

The bridge looks like this on the road.

Entering Gnoma, I couldn’t help but notice the terrible proliferation of sage grass and disrepair.

I walked through Ridens, Viciae, Albulata and Brithys. The road had fewer sage bushes in some stretches.

I called in map-reading…

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show #161: our digital selves [preview]

the drax files radio hour [with jo yardley]

show #161.jpg show #161

this week a montage of voices that will be featured in “our digital selves”, a feature drax files coming april 2018. also: jo entered sansar for the first time! enjoy:

and a few links to further your enjoyment below:

  • a few unlisted secret clips from the upcoming film feat. our cast incl. philip:
  • jo is in sansar:

jo at 114 harvest.png jo looks so diff?

  • atlas-hopping was fun although strawberry was with us!
  • and some changes to sl are happening…

the drax files radio hour [with jo yardley] is a weekly production of basicdrax entertainment.

the show is supported by time portal, slartist, warbug, bay city you know for kids, zero-one heavy industries corporation, hextraordinary, ionic, maven homes, gizza creations, botanical, strawberry singh, abranimations, aeros avatars, kahruvel design, the cube republic, {what next}, landscapes unlimited, fallen gods incorporated…

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Lab blogs on SL fee changes and new Web User Group

Inara Pey: Living in a Modem World

On Thursday, November 2nd,  the Lab issues two blog posts which are of import to Second Life users.

The first blog post provides news and information on further updates to credit processing and LindeX fees, together with an overview of upcoming improvements and features coming to Second Life over the next several weeks / months.

Some of the improvements I’ve already blogged about – notably Animesh, which is currently in public beta testing on Aditi (the beta grid) and the upcoming Environmental Enhancement Project (EEP) – , together with a reminder about the grid-wide game, Tyrah & the Curse of the Magical Glytches. In addition, the post offers updates on some of the longer-term projects, such as the work to move Second Life services (including, eventually and if all goes according to the Lab’s plans, the grid simulators) to the cloud, which we learn is now called Project Brave…

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