The April 2018 Issue of Kultivate Magazine is now available! This issue will feature 15 Years of Second Life, a photo essay on sailing and nautical art, a photo essay on The 1900’s Paris Sim, a photo essay on spring safaris, The Luane’s World sim, The Dr. Martin Luther King Jr Exhibition in Second Life, … Continue reading Kultivate Magazine’s April 2018 Issue is Now Available!
The March 2018 Issue of Kultivate Magazine is now available! This issue features The Butterfly Conservatory, an article on why you should use Flickr, spring art from various artists in Second Life, Bryn Oh’s new exhibition, the Bailey Norge’s sim, The Poet and the Prince of Denmark exhibition, the new Second Life mainland tier changes, a … Continue reading Kultivate Magazine’s March 2018 Issue is Now Available!
Welcome to the October 2017 edition of Kultivate Magazine! This issue will feature fractal artist Gem Preiz, the Max and Lyric fundraiser, the Universe Sim, the Rock Your Rack Charity Art Show, La Maison d’Aneli, Virtual Holland Art Gallery, and photo essays by Illyra Chardin (Monochrome Art), Wicca Merlin (wicked October inspired fashion), and The … Continue reading Kultivate Magazine’s October 2017 Issue is Now Available!
I am pleased to say that our second anniversary issue, is now published and is available for you to read! This issue features artist Bryn Oh, Anouk Lefavre, Stavaros Gracemount, Veruca Tammas, Ilyra Chardin, Inara Pey, Haveit Neox, Kiana Writer, Lanai Jarrico, Marcus Lefavre, Fnordian Link, Heidi Halberstadt, GinPhx, Beatrice Serendipity, Sandi Benelli, Hikaru, Enimo, … Continue reading Kultivate Magazine’s Second Anniversary Issue is Now Published!
The March 2017 edition of Kultivate Magazine is now available! This issue features CasperTech Owner, Casper Warden; LaurieC Alexis, Co-Owner of The Keys Live Music Venues & Management Group, artist Nils Urqhart, The Ciottolina Rooftop Gallery, Builder’s Brewery, the Somewhere Sim, March stylings by The Edge Stylists, and two photo essays by Ilyra Chardin and … Continue reading Kultivate Magazine’s March 2017 Edition is Now Available!
To ring in 2017, let’s taking a close look at the new work of two pioneering High Fidelity builders: Cica Ghost and Bryn Oh. Together, they’ve put their creations on the domains WhiteMoth and Bryn.Quirky, warm architecture is peppered throughout Cica’s WhiteMoth build.
Cica Ghost is an accomplished world builder with an existing following in other virtual worlds, and it was delightful to see her explore and use High Fidelity as a next-generation VR platform. This is her first build designed for exploration in true 3D virtual reality, and it’s quite fun to explore in your HMD.
On October 1, 2016 the next issue of Kultivate Magazine will be published! This issue will feature the art of Sandi Benelli, photographer Amy Beebe, Potomac Homes Owner & Creator, Winter Loxely, Bird Art, Live Performer Ceci Dover, Charity in Second Life, Wanderlust Bench Art Park, the Sarawak Sim, and Faster Pussycat and Bender owner … Continue reading Kultivate Magazine’s October Issue Preview!
As of this morning, NVIDIA is in the game publishing business. In its own weird, roundabout sort of way. The company has pushed its first title out to Steam, offering players seven mini-games under the Funhouse umbrella (with a total of ten planned for eventual roll out). But while the Funhouse is as fully playable as one would expect from a Steam-distributed title, it is as much a showcase for the chipmaker’s in-game technologies as it is a proper game.That’s not to say it’s not fun. It is. It’s pretty much exactly as engaging an experience as you would expect from a septet of carnival-style VR mini-games. You whack moles, you blast balloons above clown heads with a pair of squirt guns, you break inexpensive dishware by hurling soccer balls. If you’ve spent any time in or around a boardwalk, you pretty much get the deal here.
Microsoft’s Research division has developed a new artificial intelligence system that can automatically generate stories using your photos, trying not only to explain what exactly is happening in the pictures but also to detail the context and people’s feelings. The process of developing storytelling capabilities for photos is based on AI systems that can identify … Continue reading A.I will soon use your photos to create an amazing story • Draynehub
In a keynote presentation at Computex in Taipei and a couple blog posts today, Microsoft doubled down on the mixed reality efforts spearheaded by Hololens – Windows 10, the company aims to show, is place to be when it comes to mixed reality. Some clarification may be not unwelcome here — just what is “mixed … Continue reading Microsoft doubles down on VR and AR, positioning Windows 10 as the “the only mixed reality platform” | TechCrunch
Google’s developer conference is kicking off today (May 17) with a two-hour keynote. The I/O conference is typically Google’s biggest news event of the year, where it previews and releases new technologies in an attempt to entice developers to build for its platforms. This year, the confab is taking place in Google’s backyard. The Shoreline … Continue reading Watch Google’s (GOOG) keynote at its 2016 I/O conference live and in virtual reality — Quartz
Originally posted on the drax files radio hour [with jo yardley]:
show #112 …and we continue taking stock of the vr “movement” as it stands today, of course from a sl vantage point. live from the pen vr and that means: old grumpy pioneers complaining about new kids on the block. or not. judge for… Continue reading show #112: the state of vr = ready for primetime? [pt2]
The 9th annual Virtual Worlds Best Practices in Education (VWBPE) conference took place between Wednesday, March 9th, 2016 and Saturday, March 12th, 2016 inclusive in both Second Life and OpenSim via the AvaCon Grid. The conference featured a rich a varied programme of keynote presentations, workshops, panel discussions and social events across the VWBPE regions, … Continue reading VWBPE 2016: proceedings now available | Inara Pey: Living in a Modem World
Just over a year ago, Microsoft announced one of the most radical products it has worked on in years: an augmented-reality headset that merges the real world with the digital, called the HoloLens. Today, the company announced that it’s finally making the headset available to developers, or anyone who can afford the price tag. The … Continue reading You can finally get your hands on Microsoft’s HoloLens—for a hefty price – Quartz
The 9th annual Virtual Worlds Best Practice in Education (VWBPE) conference will take place between Wednesday, March 9th, 2016 and Saturday, March 12th, 2016 inclusive. A global grass-roots community event focusing on education in immersive virtual environments which attracts 2200-3500 educational professionals from around the world each year. The conference will be primarily hosted on … Continue reading VWBPE 2016: programme published, and some highlights | Inara Pey: Living in a Modem World
Ladies and gentleman, strap on your goggles: Analysts and pundits predict that 2016 will be the year that virtual reality finally takes off. Venture capitalists have already plowed $658 million into virtual reality, and Google and Facebook are each gunning to corner the market on headsets. For people whose main associations with virtual reality involve … Continue reading These five books will help you understand the future of virtual reality – Quartz
On the first day of the week long TED conference, a long queue formed outside The VOID. The Utah-based start-up is giving attendees a preview of its brick-and-mortar “virtual entertainment centers” that will open in several cities worldwide later this year. Donning vests equipped with body sensors and sophisticated head gear, eager (and in come … Continue reading The future of virtual reality includes exciting possibilities for education – Quartz