In the press: Sansar, Second Life, and avatar empowerment | Inara Pey: Living in a Modem World

There have been a number of press reports on Sansar since the start of the year, some of which I’ve covered in these pages – such as in Road to VR (see here), Upload VR and Tom’s Hardware (see here). However, while I’ve read others, I’ve not made the time to write about them. so, in case you missed them, here’s a quick breakdown of notable coverage of the Lab, Sansar and Second Life.On January 19th, Réalité Virtuelle, the French on-line publication for virtual and augmented reality carried a piece entitled Sansar: la vraie réalité virtuelle débarque en 2017 (“Sansar: the real virtual reality arrives in 2017″).

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WhiteMoth & Bryn: the Work of Pioneering Builders Cica Ghost & Bryn Oh — High Fidelity Blog

To ring in 2017, let’s taking a close look at the new work of two pioneering High Fidelity builders: Cica Ghost and Bryn Oh. Together, they’ve put their creations on the domains WhiteMoth and Bryn.Quirky, warm architecture is peppered throughout Cica’s WhiteMoth build.

Cica Ghost is an accomplished world builder with an existing following in other virtual worlds, and it was delightful to see her explore and use High Fidelity as a next-generation VR platform. This is her first build designed for exploration in true 3D virtual reality, and it’s quite fun to explore in your HMD.

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OSCC 2016: call for proposals and volunteers | Inara Pey: Living in a Modem World

The 2016 OpenSimulator Community Conference (OSCC) will take place on Saturday 10th and Sunday 11th December 2016.

An annual conference that focuses on the developer and user community creating the OpenSimulator software.  Organised as a joint production by Core Developers of OpenSimulator and AvaCon, Inc., and sponsored by the University of California, Irvine, Institute for Virtual Environments and Computer Games, the conference features a day of presentations, panels, keynote sessions, and social events across diverse sectors of the OpenSimulator user base.

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Lab confirms Sansar’s title and issues first Creator Preview invites | Inara Pey: Living in a Modem World

Its official! Project Sansar is officially Sansar! Inara has the scoop and more:

On Wednesday, August 31st, Linden Lab issued a press release indicating they have issued the first of the invitations to successful applicants to join the Sansar Creator Preview programme. This has been picked-up by various media and blogs – but what I’ve found particularly interesting (and others seem to have missed) is that the press release confirms the new platform is to simply be called “Sansar”.

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August Issue of Kultivate Magazine is Now Available!

The August 2016 Issue of Kultivate Magazine is now available! This issue features Igor Ballyhoo, Pam Astonia, Sparkie Cyberstar, Brook Hill Gallery, Marcus Lefevre, Miss Virtual Diva 2016, Maven Homes, Maximalism, Ocean Photography, Autism Speaks, Wild Angels Rock Club, and The August 2016 Edge Stylists! Click the image below to access the issue:   Continue reading August Issue of Kultivate Magazine is Now Available!

A.I will soon use your photos to create an amazing story • Draynehub

Microsoft’s Research division has developed a new artificial intelligence system that can automatically generate stories using your photos, trying not only to explain what exactly is happening in the pictures but also to detail the context and people’s feelings. The process of developing storytelling capabilities for photos is based on AI systems that can identify … Continue reading A.I will soon use your photos to create an amazing story • Draynehub

Windlight Magazine June 2016 Issue is Now Available!

  The June 2016 issue of Windlight Magazine is now available! The June 2016 issue of Windlight Magazine features artist Silas Merlin, the current exhibit at Nitroglobus Art Gallery, Raglanshire Artwalk 2016, Meaulxe Bureaux, Summer Art, Paris Metro Couture Gallery, Sonatta Morales, MZTrey Ferrentino, The Edge Manifesto, Seashell Dench, Falbala Fairey, and The Artistry of … Continue reading Windlight Magazine June 2016 Issue is Now Available!

Microsoft doubles down on VR and AR, positioning Windows 10 as the “the only mixed reality platform” | TechCrunch

In a keynote presentation at Computex in Taipei and a couple blog posts today, Microsoft doubled down on the mixed reality efforts spearheaded by Hololens – Windows 10, the company aims to show, is place to be when it comes to mixed reality. Some clarification may be not unwelcome here — just what is “mixed … Continue reading Microsoft doubles down on VR and AR, positioning Windows 10 as the “the only mixed reality platform” | TechCrunch

Watch Google’s (GOOG) keynote at its 2016 I/O conference live and in virtual reality — Quartz

Google’s developer conference is kicking off today (May 17) with a two-hour keynote. The I/O conference is typically Google’s biggest news event of the year, where it previews and releases new technologies in an attempt to entice developers to build for its platforms. This year, the confab is taking place in Google’s backyard. The Shoreline … Continue reading Watch Google’s (GOOG) keynote at its 2016 I/O conference live and in virtual reality — Quartz

High Fidelity moves to “open beta” | Inara Pey: Living in a Modem World

Tuesday, April 27th saw High Fidelity move to an “open beta” phase, with a simple Twitter announcement. Having spent just over a year in “open alpha” (see my update here), the company and the platform has been making steady progress over the course of the last 12 months, offering increasing levels of sophistication and capabilities  … Continue reading High Fidelity moves to “open beta” | Inara Pey: Living in a Modem World

VWBPE 2016: proceedings now available | Inara Pey: Living in a Modem World

The 9th annual Virtual Worlds Best Practices in Education (VWBPE) conference took place between Wednesday, March 9th, 2016 and Saturday, March 12th, 2016 inclusive in both Second Life and OpenSim via the AvaCon Grid. The conference featured a rich a varied programme of keynote presentations, workshops, panel discussions and social events across the VWBPE regions, … Continue reading VWBPE 2016: proceedings now available | Inara Pey: Living in a Modem World

Seanchai Library Announces new EXPLORE in Kitely‏

Explore Anton Bug.png

EXPLORE, Kitely – Seanchai Library pleased to announce the next phase of its EXPLORE program in the Open Sim Metaverse, and its real world-virtual world partnership with Tacoma Little Theatre. After the great success of last year’s EXPLORE The Great Gatsby, the partners will open EXPLORE Anton Chekov and the Absurd on April 8th at Noon in the newly expanded EXPLORE world on the Kitely grid. This phase of the program is funded, in part, by a grant from the Tacoma Arts Commission.

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You can finally get your hands on Microsoft’s HoloLens—for a hefty price – Quartz

Just over a year ago, Microsoft announced one of the most radical products it has worked on in years: an augmented-reality headset that merges the real world with the digital, called the HoloLens. Today, the company announced that it’s finally making the headset available to developers, or anyone who can afford the price tag. The … Continue reading You can finally get your hands on Microsoft’s HoloLens—for a hefty price – Quartz

VWBPE 2016: programme published, and some highlights | Inara Pey: Living in a Modem World

The 9th annual  Virtual Worlds Best Practice in Education (VWBPE) conference will take place between Wednesday, March 9th, 2016 and Saturday, March 12th, 2016 inclusive. A global grass-roots community event focusing on education in immersive virtual environments which attracts 2200-3500 educational professionals from around the world each year. The conference will be primarily hosted on … Continue reading VWBPE 2016: programme published, and some highlights | Inara Pey: Living in a Modem World