Call For Images – Kultivate Magazine June 2020 Issue!


For Kultivate’s 5th Anniversary we are asking artists and photographers to submit 1 image that will be published in our special anniversary issue of Kultivate Magazine this month, on June 20!

To submit your image, please post it to our Flickr group:

The deadline to submit is June 15, 2020. Please list the name you want to be credited by in the description. The image must be your own intellectual property.

May 31 to June 1 Artistic Events @ Kultivate!

Join us on May 31 and June 1 for 3 artistic related events at Kultivate!



First on Sunday, May 31, 2020 from 1pm to 2pm slt we have the May & June Exhibition Opening of the Edge Gallery! This gallery hosts only black and white imagery and photography. The event will feature the following artists:

Angel Heartsong
Anouk Lefavre
Jamee Sandalwood
Johannes Huntsman
Reycharles Resident
Tempest Rosca-Huntsman
Vanessa Jane
Vita Theas

Live Performer Mavenn will perform throughout the hour and the dress code is casual! Slurl:


On Monday, June 1, 2020, we have two great events for you! First we have at 130 pm slt the exhibition opening of Elements by Tempest Rosca Huntsman & Johannes Huntsman. This is a 3D exhibition at UASL (United Artists of SL)! Casual dress code for this event and the slurl to the exhibition: *Please note that the actual opening event at UASL will take place on their party platform**


Later on Monday, from 4pm to 6pm slt we have the grand opening of Kultivate’s latest venture, The Mad Mare Pub  & Dene Art Gallery! This art venue in a medieval setting, is located in Rosehaven and the first exhibition, Scenes from Rosehaven, features art work by Tempest Rosca Huntsman & Johannes Huntsman! The event will feature live performers Jesie Janick & Melenda Baptiste with a casual dress code! Slurl:


Kultivate Magazine’s May 2020 Issue is Now Published!

The May 2020 Issue of Kultivate Magazine is now published! This issue features artist and Kultivate 5th Annual Spring Art Show Best in Show Winner, Skye Joubert. The Dirty Pretty Sim, the HP Lovecraft themed Innsmouth Sim, and the Twins Exhibit at Carbone Gallery will be featured. The issue also contains articles on live performer Lark Bowen, the 15th Annual Raglanshire Artwalk, the Thermae region, and the forests of Bellissaria. We also debuting a new travel feature: Travels with Tempest! Click the issue cover below to view it:


Day #6 @ The Kultivate Spring Art Show!


Join us for day #6 of the Kultivate Spring Art Show!

From 4pm to 5pm slt we have live performer Savannah Rain with a casual dress code!
We will also be giving away 1,000L’s and 3 pose sets from TEMPLAR poses!

Day #2 @ The Kultivate Spring Art Show!


Join us today from 4pm to 6pm slt for a special White Party at Kultivate Spring Show, featuring live performers Aislen Sings & Melenda Baptiste, dress code is white attire!

We will be giving away a Photo Background Hud, a Fotoscope Fotosudio, and the Camden Photo Studio Build by Maven Homes!

List of artists:​​​​​​​


In the press: Sansar, Second Life, and avatar empowerment | Inara Pey: Living in a Modem World

There have been a number of press reports on Sansar since the start of the year, some of which I’ve covered in these pages – such as in Road to VR (see here), Upload VR and Tom’s Hardware (see here). However, while I’ve read others, I’ve not made the time to write about them. so, in case you missed them, here’s a quick breakdown of notable coverage of the Lab, Sansar and Second Life.On January 19th, Réalité Virtuelle, the French on-line publication for virtual and augmented reality carried a piece entitled Sansar: la vraie réalité virtuelle débarque en 2017 (“Sansar: the real virtual reality arrives in 2017″).

Continue reading “In the press: Sansar, Second Life, and avatar empowerment | Inara Pey: Living in a Modem World”

WhiteMoth & Bryn: the Work of Pioneering Builders Cica Ghost & Bryn Oh — High Fidelity Blog

To ring in 2017, let’s taking a close look at the new work of two pioneering High Fidelity builders: Cica Ghost and Bryn Oh. Together, they’ve put their creations on the domains WhiteMoth and Bryn.Quirky, warm architecture is peppered throughout Cica’s WhiteMoth build.

Cica Ghost is an accomplished world builder with an existing following in other virtual worlds, and it was delightful to see her explore and use High Fidelity as a next-generation VR platform. This is her first build designed for exploration in true 3D virtual reality, and it’s quite fun to explore in your HMD.

Continue reading “WhiteMoth & Bryn: the Work of Pioneering Builders Cica Ghost & Bryn Oh — High Fidelity Blog”

OSCC 2016: call for proposals and volunteers | Inara Pey: Living in a Modem World

The 2016 OpenSimulator Community Conference (OSCC) will take place on Saturday 10th and Sunday 11th December 2016.

An annual conference that focuses on the developer and user community creating the OpenSimulator software.  Organised as a joint production by Core Developers of OpenSimulator and AvaCon, Inc., and sponsored by the University of California, Irvine, Institute for Virtual Environments and Computer Games, the conference features a day of presentations, panels, keynote sessions, and social events across diverse sectors of the OpenSimulator user base.

Continue reading “OSCC 2016: call for proposals and volunteers | Inara Pey: Living in a Modem World”

Lab confirms Sansar’s title and issues first Creator Preview invites | Inara Pey: Living in a Modem World

Its official! Project Sansar is officially Sansar! Inara has the scoop and more:

On Wednesday, August 31st, Linden Lab issued a press release indicating they have issued the first of the invitations to successful applicants to join the Sansar Creator Preview programme. This has been picked-up by various media and blogs – but what I’ve found particularly interesting (and others seem to have missed) is that the press release confirms the new platform is to simply be called “Sansar”.

Continue reading “Lab confirms Sansar’s title and issues first Creator Preview invites | Inara Pey: Living in a Modem World”

August Issue of Kultivate Magazine is Now Available!

The August 2016 Issue of Kultivate Magazine is now available! This issue features Igor Ballyhoo, Pam Astonia, Sparkie Cyberstar, Brook Hill Gallery, Marcus Lefevre, Miss Virtual Diva 2016, Maven Homes, Maximalism, Ocean Photography, Autism Speaks, Wild Angels Rock Club, and The August 2016 Edge Stylists! Click the image below to access the issue:



USA Today’s further look at Project Sansar and Social VR

Inara provides a further look at Project Sansar, the next generation virtual world from Linden Labs

Inara Pey: Living in a Modem World

Project Sansar promotional image via Linden Lab Project Sansar promotional image via Linden Lab

On July 4th, I noted USA Today’s video short on Project Sansar and the Lab. At the time, I indicated that there didn’t appear to be a related article to go with the video. However, that’s now changed, and Ed Baig, USA Today tech reporter, has indeed written an article to sit alongside the video, which appeared on July 6th under the title Second Life’s creators try for a third — in virtual reality.

“Third”? You may wonder. “What third?” The answer is something of a play on words – Linden Lab’s “first life” is (like the rest of us) firmly rooted in the physical world, where it sits as a corporate entity employing over 200 staff, 75-ish of whom are focused on Project Sansar (the rest doubtless made up of those managing Second Life, running Blocksworld, taking care of the company’s…

View original post 877 more words

Bryn Oh: PTSD for United States Military – AVESS

Bryn Oh discusses her latest project, sims built for the US Military to fight PTSD:

Close to two years ago I was approached by Virtual Ability to create a four region build on Open sim for the US military.  The work was to help soldiers with Post Traumatic stress disorder (PTSD) learn how to deal with various issues and to kind of integrate them back into society.

Orientation and presentation area

So imagine this scenario.  And I should start by saying these are just my musings and don’t reflect the views of the US military or Virtual Ability.  So a young man joins the army and spends four years or so in an atmosphere of brotherhood, an atmosphere that anyone outside this life can’t really understand.  It is testosterone, but also they are indoctrinated into a way of life that creates the best type of soldier.  A soldier who will never let those around them down, who is reliable and pliable.  They are shaped physically and psychologically into a tool.  It sounds negative but for the Army and their goals it is essential…

Source: Bryn Oh: PTSD for United States Military – AVESS

Ebbe Altberg talks Sansar at Augmented World

LL CEO Ebbe Altberg talks about the upcoming new world from LL, Sansar. Inara has more info:

Inara Pey: Living in a Modem World

Ebbe Altberg discusses Project Sansar Mark Piszczor of Occipital at AWE, June 2nd Ebbe Altberg discusses Project Sansar Mark Piszczor of Occipital at AWE, June 2nd

June 1st-2nd saw the 7th annual Augmented World Expo take place in Santa Clara, California. Billed as “the largest event dedicated to AR, VR and Wearable Technology”. Among the 200 speakers appearing at the event was one Ebbe Altberg, who sat down with Mark Piszczor of Occipital to chat about Project Sansar.

The interview, embedded below, doesn’t touch on anything significantly new for those of us who have been following the Sansar news. Time frames remain unchanged since the last Lab Chat event. The creator preview will open its doors to applicants in August; there have been “thousands” of applicants (and I’m still itching to know the ratio of Second life creator / users to non-SL creator / users in that number); public access so start around the end of 2016 / early 2017, etc. That said…

View original post 357 more words

A.I will soon use your photos to create an amazing story • Draynehub

Microsoft’s Research division has developed a new artificial intelligence system that can automatically generate stories using your photos, trying not only to explain what exactly is happening in the pictures but also to detail the context and people’s feelings.

The process of developing storytelling capabilities for photos is based on AI systems that can identify objects after learning by example, as LiveScience explains. The researchers first configured the systems to analyze a series of similar images and then look online to identify more objects that fall in the same category.

Furthermore, the Microsoft Research team turned to the Amazon Mechanical Turk, a service where people describe scenes of a batch of photos, thus having the AI systems learn them and then generate new ones by matching different pictures with different descriptions…..

Source: A.I will soon use your photos to create an amazing story • Draynehub

Windlight Magazine June 2016 Issue is Now Available!


The June 2016 issue of Windlight Magazine is now available!

The June 2016 issue of Windlight Magazine features artist Silas Merlin, the current exhibit at Nitroglobus Art Gallery, Raglanshire Artwalk 2016, Meaulxe Bureaux, Summer Art, Paris Metro Couture Gallery, Sonatta Morales, MZTrey Ferrentino, The Edge Manifesto, Seashell Dench, Falbala Fairey, and The Artistry of Pageantry!

Contributors this issue include Inara Pey, Ilyra Chardin, Veruca Tammas, Eleseren Brianna, Stavros Gracemount, and John!

Very special thank you to Inara Pey for the cover image below! To view the issue simply click the cover below:


Microsoft doubles down on VR and AR, positioning Windows 10 as the “the only mixed reality platform” | TechCrunch

In a keynote presentation at Computex in Taipei and a couple blog posts today, Microsoft doubled down on the mixed reality efforts spearheaded by Hololens – Windows 10, the company aims to show, is place to be when it comes to mixed reality.

Some clarification may be not unwelcome here — just what is “mixed reality,” exactly? If you think about entirely computer-generated 3D environments in VR as one extreme, and plain vanilla reality on the other, mixed reality is… well, anywhere in the middle, really. Microsoft’s point is that Windows Holographic will support the whole continuum, from light reality enhancements to total immersion – and, crucially, facilitate natural interactions between them.

Providing devices with the ability to perceive the world, breaking down the barriers between virtual and physical reality is what we call mixed reality,” wrote Terry Myerson, Microsoft’s EVP of Windows and Devices, in a blog post. “Imagine wearing a VR device and seeing your physical hands as you manipulate an object, working on the scanned 3D image of a real object, or bringing in a holographic representation of another person into your virtual world so you can collaborate….”

Source: Microsoft doubles down on VR and AR, positioning Windows 10 as the “the only mixed reality platform” | TechCrunch

Watch Google’s (GOOG) keynote at its 2016 I/O conference live and in virtual reality — Quartz

Google’s developer conference is kicking off today (May 17) with a two-hour keynote.

The I/O conference is typically Google’s biggest news event of the year, where it previews and releases new technologies in an attempt to entice developers to build for its platforms.

This year, the confab is taking place in Google’s backyard. The Shoreline Amphitheater, an outdoor concert venue steps from the famed Googleplex, will host thousands of eager developers the next three days. At its keynote address, Google is expected to pull back the curtain on the next version of Android and debut a standalone virtual-reality headset.

To follow the announcements as they happen, tune into the livestream below. The keynote starts at 10 am US Pacific Time.

Here’s an added bonus for virtual-reality enthusiasts: Google will broadcast the stream in 360 degrees, so those with VR headsets (even lo-fi ones like Google Cardboard) can watch and feel like they’re actually there in the audience….

Source: Watch Google’s (GOOG) keynote at its 2016 I/O conference live and in virtual reality — Quartz

An actual look inside Project Sansar

Inara reviews the latest Sansar video, which shows us an actual look inside of the upcoming virtual world:

Inara Pey: Living in a Modem World

Project Sansar image via Linden Lab Project Sansar image via Linden Lab

The end of April was a busy time for the Lab, with Ebbe Altberg leading a team to both the  Collision 2016 tech conference (billed as the “anti-CES”) in New Orleans, which ran from April 26th through 28th, quickly followed by the 2016 Silicon Valley Virtual Reality (SVVR) conference, which took place at the San Jose, California, conference centre between April 27th and 29th.

At both events, Ebbe Altberg gave a presentation which included further images and some video shot from within Sansar, and Collision 2016 has now made these available for viewing within a recording of Ebbe’s presentation which can be found on YouTube, and is embedded below.

As the Collision event is more general tech than VR specific, the first part of the video is more about the potential of VR and the possible VR / AR marketplace in the future. A…

View original post 765 more words

High Fidelity moves to “open beta” | Inara Pey: Living in a Modem World

Tuesday, April 27th saw High Fidelity move to an “open beta” phase, with a simple Twitter announcement.

Having spent just over a year in “open alpha” (see my update here), the company and the platform has been making steady progress over the course of the last 12 months, offering increasing levels of sophistication and capabilities  – some of which might actually surprise those who have not actually set foot inside High Fidelity but are nevertheless will to offer comments concerning it….

Source: High Fidelity moves to “open beta” | Inara Pey: Living in a Modem World