Windlight Contributor Myra Wildmist is back with another SL Photography Tip. This time she explores Focal Length:
We’re back to depth of field, again, picking apart the parameters a piece at a time. This time we’re looking at focal length.
What is focal length?
According to Nikon (Who should know), the focal length of a lens is defined as the “distance between the lens and the image sensor when the subject is in focus”. The sensor takes the light coming through the camera lens can converts it into digital image or, in the case of analog cameras, a film negative. There’s no sensor in Second Life, of course, so the focal length is simulated.
The Firestorm Phototools tooltip says this about the focal length: “This tells the viewer what Focal Length/Lens Length to simulate for the DOF effect. Higher numbers produce a narrower depth of field.”
That’s not what focal length does (I think whoever wrote that tip got it confused with f-number.). In real life photography, a higher focal length produces a narrower angle of view (View angle in Phototools.). And a smaller focal length produces a wider angle of view.
Note: The View Angle in Phototools is measured in radians, a more scientific way of expressing angles. The default value is 1.047 radians, which is 60 degrees.
Focal lengths of common lenses
The above image from wikipedia illustrates how the Angle of View grows smaller as the Focal Length increases. It also divides the focal length of lenses into five categories*:
- Ultra wide angle: 14mm – 22mm.
- Wide angle: 22mm – 40mm.
Wide angle and ultra wide angle lens are especially good for indoor photography when you’re trying to capture a lot of the scene.
- Standard lenses: 40mm – 80mm
Used to capture the scene as your eye sees it. 50mm, the Phototools default, is considered about what the human eye sees.
- Telephoto: 80mm – 300mm
A telephoto lens around 80mm-100mm is popular for portrait photography.
- Ultra telephoto: 300mm and above.
*There’s no hard and fast rule over where one lens category ends and another begins, so think of these primarily guides.
You can use this information to simulate various lenses in your SL photography. I’ll show you how in the next post.
References and further reading